% of damage as extra physical damage vs flat physical damage
i have a crossbow that had about 80-250 phys damage. i used the essence that removes one modifier and then adds % of damage as extra physical damage. it unfortunately removed the flat 35ish physical damage so i t went to like 50-220 phys damage but got the 30% of damage as extra physical damage added.
shouldnt the damage as extra damage be added before conversions and as its physical as well shouldnt it add to the base damage of the weapon before lightning conversion and modifiers for galvanic shards factor in this? my damage after went down by like 10% though and im unsure on why... seems like its kind of a trap essence lmao


