Unearth minion count as an undead minion?
Hey everyone, does Unearth minion count as an undead minion? and does it interact with The Dark Defiler at all?
I’ve searched for information about undead minion, but there’s nothing at all.
Hey everyone, does Unearth minion count as an undead minion? and does it interact with The Dark Defiler at all?
I’ve searched for information about undead minion, but there’s nothing at all.
Unsure but in my experience, they seem to be just a normal minion, and this skill is kind of old since poe1 that it is also treated as a normal minion as well.
Iv tested this out for a build I'm working on. It DOES NOT work. Same goes for zombies. Only the persistent skeletal minions work. Skeletal warriors and skeletal clerics are the lowest cost for stacking the damage for the dark defiler. MAYBE a really low cost spectre could work if its classified as an undead but I haven't found any that could fit the bill.
I just posted a build today using the dark defiler as the main unique. Check it out. I'm sure there's a lot you can improve on it and a lot you can base your build on.
Pretty sure it is an undead minion, but not a reviving undead minion.
I'd need to test to be sure, but it was working fine in 0.2?
Also, just like the boots, the game may say "Undead Minion", but that's not a game mechanic, ANY minion is affected by those, see Wolfpack for an example.

I got bored at this stage in the league and decided to spend many of my hard earned divines on a small project. Wouldn't it be funny to stack Energy shield for a min-level char? [https://poe.ninja/poe2/pob/1a027](https://poe.ninja/poe2/pob/1a027) Tabula rasa has relevant jewel mods noted on it in POB so the math actually works out since it doesn't seem to work properly in POB. second screenshot is with a lvl 29 discipline aura with 36% increased aura magnitude - I didn't wanna spend another several thousand divines on a support character, I just wanted to see how well it would work theoretically >3000 ES without aurabot is possible, however, its basically impossible in practice. As of now, there are \*18\* 2 socket uncorrupted crown of thorns left on trade - on average it takes \~11 to hit a 30% and then another 1 in 3 to get a 3 socket one. Hitting a double corrupt on said 3 socket would be better then my current one, but that's not plausible sadly. Same for the boots. Hitting a better double corrupt on the gloves and focus would likely be plausible, but I couldn't buy more bases from Finn. Grip of Kulemak 59% ES \*should\* be possible, but it already took me over 40 attempts to hit 57% so I think I'll just leave it as is. Belt I didn't find any other way besides the 25% corrupt to get ES without a level requirement - if anyone has any idea tell me. Amulet could sanctify for 19/19 but again, would require silly amounts of currency (each try is \~30 div as is with annoint + sanctify + quality). I \*think\* patient barrier should be best annoint, but correct me if I'm wrong. Total investment into this character so far is about 3000 divines, probably a bit more. further thoughts \- maximum technically possible is 3112 ES at level 2 unless I'm missing something important. POB [https://poe.ninja/poe2/pob/1a02a](https://poe.ninja/poe2/pob/1a02a) \- doubting this but: is it possible to get an ascendency at this low level by skipping straight to geonor with a helper? In which case it might be possible that xp penalties kicking it would allow me to ascend at lvl 2? This would allow +20% +20% (ascendency) +60% (jewel) ES, which would get me to 3218 ES (actual build) / 3732 ES (max technically possible) Did I miss anything?

I made an elemental crossbow varashta sorc this season as my starting build (goal was to exploit yoke of suffering's full potential, you can find poe ninja below, don't be fooled by the dmg tooltip, it kill ubers before they can move) and so since I was in the intel side of the tree I used my weapon swap to maximize exposure (with whispering ice) and curse magnitude. Here with some non-optimized gear I'm reaching a total of -338% res (that's -169% on bosses), meaning it's better than rakiata's. I use cursed ground support to apply the curse and icestorm (which comes with the staff) with prolonged duration and potent exposure to make the exposure last longer. This tech doesn't require much investment apart from your weapon swap and a few sockets at most so it can be plugged into many elemental builds. As it is now, it requires you to cast the spells with your weapon swap, so I use it mostly for bosses, but i might cast icestorm on bulky rares in juiced maps once in a while. If you have a skill dedicated for mapping, it'll propably better to use rakiata on it, and remove it or use another skill for bosses. Here's the poeninja: [https://poe.ninja/poe2/profile/McZaatar-0907/character/Dendjala](https://poe.ninja/poe2/profile/McZaatar-0907/character/Dendjala) I might make a build showcase if people are interested, it's a fun league starter build. With yoke and the electrocution node on the tree, enemies have 120% damage taken, more if they're cursed, on top of the giant res drop, plus you benefit from a lot of the "damage against enemies with ailments nodes" so that's why the tooltip is low (explosive grenades indicate 60k in game but they hit bosses for like 2M) at first I was playing with permafrost bolt with frost nexus + navira's fracture + fragmentation rounds, it was a fun combo and really strong for leveling but I couldn't scale navira's fracture damage in late game (I had command + minion nodes on my second weapon instead of the curse/exposure at the time) Hope this inspires some of you!

The Oracle Death Star is fully operational- only took 30 days of playtime. GGGs https://poe.ninja/poe2/profile/L0L-breh-1628/character/ShapesofWrath