Frozen Ground / Burning Ground

Yeah... Burning ground is slightly annoying, Frozen Ground is really annoying. But this is not my problem with the concept... What I really dont like at all is...

You are running along a wonderful beach. Frozen Ground. You are running on vulcanic sulfur. Frozen Ground. You run in a lava filled cave. Frozen Ground. You are running in an indoor Forge. Frozen Ground.

Same thing the other way around. You run in an ice cave. Burning Ground. You run along snowy mountain landskapes. Burning Ground.

I know that Frozen/Burning ground is a waystone modifier. But it would make much more sense to have the waystone say: may contain burning or frozen ground. And the type of patches depend on the map scenery. Hot maps like beaches, volcanic stuff, desert stuff etc. have burning ground. Cold themed maps like snowy, icy and mountain themes have frozen ground. Neutral maps like blooming field, woods and indoor stuff etc. can have both.

This would make so much more sense...

Comments

TheEnduringSpirit4 months ago2

Doryani literally says, that after the CHAOS cataclysm, the world is in CHAOS and you will see things that don't make any sense..

But I guess you just skipped most of the story..

saxovtsmike4 months ago2

It would be way cooler when my oil grenades or all the other burning exploding grenades would consume the frozennground and its slows Beeing burn/ignite immune helps a lot because with the ground effects of my build i dont see shite of whats on the ground

Elegant_Medium87524 months ago1

Yes please implement this. I will never have frozen grounds again😁😁

Flying_Mage4 months ago1

As much as I want all ground effects to be removed completely, I think it would be kinda cool for particular maps to have them IF it fits the theme.