Plant Abyssal Lich build. Want to get more DPS

Trying to figure out how to get more DPS out of this build. Started with one of Deadrabbit's builds then threw on a few types of gems and stuff on it.

To be clear it happily clears T15/16 juiced maps (especially if I swap Ingenuity for Headhunter), and map bosses probably last maybe 8-12 seconds if even that, with Pinnacles last maybe a few seconds longer. It cannot do 6 man fully juice 77 room temples.

I play it as your standard plant dps, throw out entangles, CoC procs thunderstorm, cast slappy vines for more dps.

I'll also throw down Vulnerability to trigger Rupture the Flesh if wanted. Should I swap this back to Temp chains in Blasphemy since I have Uul Netol in Entangle (will need to find more spirit to make that work I think)

Reap is a red herring, I've just got it gemmed for funsies.

https://poe.ninja/poe2/builds/vaal/character/PeanutButterJam-1253/NonStickCookwear

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PoE_Acronym_Bot•7 months ago•1

I noticed some Path of Exile keywords in this post:

  • CoC - Cast on Critical Strike (trigger mechanic, commonly used with Comet and other spells) (Wiki)
  • DPS - Damage per Second

^(I am a bot.) ^| ^(All acronyms) ^| ^(Suggest)

CaptainAgnarr•7 months ago•1

Is there a reason you're running abyssal lich but not taking umbral well, the reason to run an abyssal lich?

deez_ill•7 months ago•1

I have a plants disciple build that’s kinda similar, only difference skill wise is I manually cast thunderstorm and have bone cage on CoC

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