Player Retention & Build Variety/Balance
I've seen many Youtube creators like MisoxShiru post about how this league of Poe2 has seen the best player retention so far and alot of creators, Miso included, have been highlighting that a variety of currency-making strategies being viable as the main reason. I'd like to argue that the main reason retention is at an all time high is build variety/balance.
While it is true that alot of the changes and additions that GGG made to the game like crafting has overall improved the experience, the most impact has been balance changes. As a full time student/part time worker, like many of us I dont have hundreds of hours to grind hundreds of divines an hour every league. At most I put maybe 30-50 hours every league depending on how fun it is. A large part of the fun for casual gamers would be building up characters to fight uber bosses. So the more viable and interesting builds that are new to the league means to me that there are more ways to play. This league alone GGG managed to introduce FOUR new archetypes: Bear, Wolf, Wyvern, and Plants. The fact that each of these skills are not only viable but also applicable to many other classes/acendacies makes me keep wanting to re-roll and try other builds.
Druid aside, buffs to armour and other mace/ shield skills have really really saved this game for me. I'm primarily a melee enjoyer so being able to actually clear maps without being one-shot on 30-40k armour & 4k life has been quite enjoyable. In other leagues i really struggled through the entire game as melee armour stacker and even pure evasion setups. In every league i would get frustrated and just reroll into an es or es/ev setup and go ranged which i loathed that i felt like i had to do that due to how weak armour and melee felt.
Even with the mega inflation that happened this league it didn't really matter because to most of the player-base we all had fun anyway because so many builds felt strong and viable. I'm hoping that the gap between defensive mechanics continues to shrink and that we keep getting leagues with many viable builds.
