Why does this bug still exist? Temple

Just lost my 2nd chain for no reason, wasn't able to use lock after finishing temple (didn't have locks so I couldn't pre-lock the 2nd chain, only first chain)

- Was able to get a lock after doing the temple, but after finishing it, it auto closed without giving me option to use medallion the MOMENT I opened the temple console.

- I thought they fixed temples closing when you leave?? wtf is going on

Comments

Nonavailable215 months ago1

Exact same thing happened.

A friend invited me right after i killed architect and i accepted without thinking... i knew it would happen.

Rip i killed architect 17 times now he wouldnt go back to mid.

-Gnarly5 months ago1

Yeah.. one of the most infuriating things ever.

Lobsterzilla5 months ago1

this has happened to me twice. I was ... miffed both times.

GoatSlow76735 months ago1

It's not a bug, it's intentional. Once you reach a certain number of rooms in your temple, these things start happening. My temple didn't have these problems until I reached the Golem area. At that point, it randomly started happening that when I left, the temple would close on its own without me having to do everything, just because I went out to use medallions to expand rooms, to level up rooms, or to secure them with locks when they weren't locked when I entered.

I call it the moment when GGG decides it wants its players to abandon the game and go to another one, so they don't need staff in this one to fix things on the fly. Besides, they can't find any more problems to add to the ever-growing roadmap of pending fixes, which at this rate will be longer than the workload for a new league patch. It's sad, but many problems have been around for several leagues and remain unfixed. Even something as simple as the choices in acts should be modifiable, but they aren't. A fully equipped character might not be able to find a replacement for a choice that seems minor, but in the end, it could be the one that makes everything work for damage and survivability.

And let's not even talk about how boring it is to create secondary characters when you're not interested in playing the campaign again. Would it be so difficult for a character to advance to Ziggurat and only be forced to make certain choices with Alva from the campaign mode? This would allow players who create one or two characters to choose to create several to try different builds, and the change in act choices would allow for better adaptation of created characters to new builds. These are several details that would make many players spend money to expand the character limit to try even two characters whose only change is their ancestry, allowing them to explore more options.

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arc4325 months ago1

This is indeed infuriating and why I won’t play with less than 2 people while running temple (if I am running low on locks).

Why is that?

If you are playing with others, you can teleport back into the correct instance by teleporting to their location (as long as they haven’t left the temple).

sips_white_monster5 months ago1

When you portaled out, the large triangle portal is already off even before you touched the console. So I don't think opening the console closed it, the temple instance itself must have died/closed the moment you went out of the zone. What a stupid bug holy shit, I'm so paranoid of getting it (haven't seen it yet). I never run the temples through the map, I noticed another bug with tower maps where if you enter the vaal zone and come back into the map later, the stairs that you need to click on to get to the next tower level disappear which prevents map completion.

ss998385 months ago1

From what I have noticed, this happens when the area resets. So things like logging out, joining or leaving a party, instance expiring(Possibility, havent happened to me yet) can lead to this problem.

RobertoVerge5 months ago1

F

GME4Everiluvthis5 months ago1

At least your hard chain is still in tact.