CI Build Help - how to counter Kulemak's Desecration

https://preview.redd.it/1tt3g6rdt2jg1.png?width=736&format=png&auto=webp&s=17c1fd99e30fb0920ef8c741595955e619e57dfa

From what i can tell what has been killing me is Abysal Overrun Maps (its hard to tell when the entire screen is explosions lol)
Atleast 1 Rare, sometimes multiple, casting Ulaman's Legion (creating copies of itself) upon spawning. Then all copies, sometimes 6+ copies (very likey in Overrun Maps) then casting Kulemak's Desecration - the Green laser Beam - adding a Physical DOT "effect" that isnt Bleed or Chaos and doesnt seem to have a visual indicator/Debuff badge repesenting it.

During an Overrun there is high likeyhood that you will be surrounded by Abyssal Fissures spawning Rare copies that are also effected by auras or mods that increase skill/cast speed/AOE making avoiding the spell almost impossible.

So basically it doesnt count as a "Debuff" or "Ailment" or "Curse" its literally just Physical Damage Over Time - CI build's nightmare especially coupled with Soul Siphoner

But oh buddy if you take a few blasts of these you dont know it until your already dead. So the best approach if you do not have high Physical Damage reduction (75%+) like me then probably avoid standing in the middle of fissures which is not avoidable if chasing Spirit/Wisps

I think the only counter is Armour or something that specifically targets "Damage over Time"

Anyone else with some insight on solving this without relying on Convalescence?

Comments

Easy_Walk_320621 days ago1

There is no current way in the game to remove phys dots, and degens, most people focus specifically on Regen or recharge rate for life or energy shield. Or evasion focused deflect builds max evasion with Hyrris

TheAscentic21 days ago1

Kulemak's Desecration has a freeze component, I'm sure. I think it's literally like the TUL's Stillness gem. A Chaos/Cold hybrid damage attack. It's not pure Chaos damage, as CI would be immune, but CI seems to mitigate it more than my no-CI bloodmage. The Freeze it applies it pretty brutal.

I know https://mobalytics.gg/poe-2/guides/abyss-monster-modifiers says it's a physical DoT, but I'm not sure I buy that. There is a definite freeze applied.

Are you sure you are not mixing up Desecrated Ground with Kulemak's Desecration? Mobalytics says that is indeed the physical DOT.