Temple enemies not activating
Construct enemies take forever to activate sometimes.
Might be a headhunter bug from a previous Reddit post.
My workaround: unequip headhunter and the robots start up. Lame how I lose my stacks but whatevs.
Construct enemies take forever to activate sometimes.
Might be a headhunter bug from a previous Reddit post.
My workaround: unequip headhunter and the robots start up. Lame how I lose my stacks but whatevs.
Yeah I have the same bug pretty regularly. I always respawn at checkpoint and that fixes it but sometimes the checkpoints are like 10+ rooms back. Good to have a simpler fix, thanks!
Its not a bug, just an unintended interaction. You gain a stealth mod from a rare you killed. If you have empty skill slots, try using some sort of summon that can be attacked, maybe it will trigger them to wake up.
Just a man and his crossbow. Mercenary is duelist persona tuned up to 11 and I love it.
If only there were any clues. Could be anyone!

Oh hell ywah!