Changes to endgame that must happen?
I think the endgame rework hopefully coming in 0.5 should be almost a full one, changing to a finite look but infinite maps, now Hear me out. Having played since early access started, the only endgame I enjoyed was in 0.1, not because it was great, but because it was a new experience for me and I could see the potential of having an infinite endgame system. But that got repetitive real quick the next league and the changes done to it weren't much of a change or help to the situation. I think the problem is that they're trying to improve upon this endless, without purpose map that gives you 0 satisfaction whenever you complete anything and No motivation to do so.
My Idea is having a Tree shaped "map" which is essentially infinite, but with finite branches, giving you the feel that you completed something, like finishing a branch that ends with a super difficult boss or event or whatever the case may be.
Honestly we can all agree after this season, that feeling rewarded is not all loot rewards, this league for example, currency was all over, people were able to get their dream builds yet we all felt that this ain't it, this isn't what it's all about, farming temples isn't what endgame should be about and that is exactly the point I'm trying to make, purposeless endgame, leads to no feeling of satisfaction whatsoever.
My idea isn't the best there is I'm sure it could be improved upon like having an infinite amount of finite trees with finite branches where at the top of the tree something crazy awaits you, or even implementing a whole different Idea.
I hope to hear what the community thinks about this and how would you go on to fix the current state of endgame?
No hate whatsoever to poe2, love the game and always hope it becomes the best version where we all can have fun and enjoy all the content in it.
