2 months into my app, my tiktoks keep hitting 1k views and dying. need some help

Hey, been building an app called Recall for 2 months now. It's arevision tracker for students, spaced repetition, flashcards, past papers, the usual. Idea is basically "open the app, see what you should study today" so students stop spending Sunday night deciding what to revise. what makes the app unique is exactly this lol, realized that none of the other apps do the spaced repetition part or tell u literally what to revise everyday and i found the same problem aswell so i made this app

Product side's actually going alright. Real students signing up, onboarding completion is around 70%. So the thing itself isn't broken.

Marketing is where I'm cooked.

What I've tried so far on TikTok / Shorts:

- Started with AI slop "study tips" videos. Got views but useless, zero clicks. Killed it.

- Then tried a few ugc videos with stock footage but that didnt turn out very good aswell

- Switched to meme-y relatable stuff (like "revised for 6 hours, still forgot everything by Friday, recall helped me with this"). Better but still capped.

Every video lands around 1k views, 20 likes, then dies. Doesn't matter what I post. Same ceiling every time. Posting roughly daily.

Stuff I can't do:

- No budget for UGC creators

- Not comfortable being on camera yet (also feels weird when the audience is 15-18 year olds and I'm not)

cant share the channel link so idk how to show the videos

My guesses on why it's flat:

- Maybe posting too often and algo's deprioritising me? ive been positng like 5 videos a day bcs ive been managing to automate it so ya

- Hooks aren't punchy enough in the first frame?

- Style still looks too "app demo" not "thing a student would send their group chat"?

- Maybe I should just pick one platform and stop spreading thin?

For anyone who's done indie app marketing without showing your face or paying creators, what actually worked? Is the 1k plateau a hook problem, a positioning problem, or just "keep going, you haven't posted enough videos yet"?

Open to brutal feedback. Happy to share more numbers if useful.

Comments

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bolerboxabout 2 months ago1

1k and 20 likes usually means the hook is not painful enough yet, not that you're posting too often

for students, i'd test content around the exact panic moments: sunday night planning, forgetting a topic after revising it, opening past papers and blanking. make the first 1 second feel like their problem, then show the app later

you can also batch 10 variations of the same idea instead of 10 totally different ideas. if making those is the bottleneck, tools like capcut templates, canva, or videotok.app can help you test faster, but the angle matters more than the tool

Independent-Ant-7230about 2 months ago1

the fact that onboarding completion is already strong is actually a very important signal because it suggests the product problem itself is probably real.

My guess is the bottleneck is less TikTok suppression and more that the content still feels like marketing instead of socially native student content.

A lot of study-product videos fail because they explain features instead of triggering emotional recognition: panic before exams, forgetting everything after studying, feeling behind, revision guilt or Sunday-night stress.

And honestly, posting 5 videos a day might actually be creating more noise than learning because you probably are not getting enough time to see which emotional framing genuinely resonates before moving to the next batch.

The strongest education app content usually feels less like “here’s my productivity app” and more like “this is a painfully relatable student problem.”

Silly-Opportunity238about 2 months ago1

Think of social marketing like a rocket engine and a payload.

The engine is the thing that makes people watch the videos, or get algorithmic delivery.

The payload is your marketing message or thing you want them to to do.

You can have a really fast rocket, but if it doesn't deliver the payload, it doesnt matter.

You can have a good payload but if you don't have a solid engine, it wont reach the end user.

When it comes to automation, build a consistent good engine that delivers your payload, and THEN automate it. or else you are just mass producing rockets that dont work.

What makes an engine fast is different per platform. Choose one and crush that platofrm.
Preferably, choose the platform that you could theoretically build a good engine on AND that would receive your payload well.

(I'm Dyslexic, so substack isn't where I will build my engine, even if my audience is there)

You dont need a budget for UGC or influencer marketing. Just be your own influencer or UGC creator on another account. @ Creed on tiktok needs to have a case study on how they've done this.

I'm following the "Creed Model" personally for my app. Would be glad to connect to compare notes!

NotCryptoKingabout 2 months ago1

You switched completely different niches like 3-4x.

You’ll always keep switching niches because you’re chasing views and you’re not actually creating valuable content or content you’re interested in.

Your only option is to get over it and be on camera. If your goal is to be famous and make money, then you will fail because you’re not passionate about your own content. You’re just throwing everything at the wall.

Who do you expect would watch your channel? How do you expect to get a consistent loyal audience when they don’t even know what you look like and you keep switching niches.

It’s flat because your videos are low effort, random slop, that’s boring and uninteresting

nobsmentorabout 2 months ago1

Tbh I think the problem is less “the algorithm hates me” and more that the content still sounds like:

“here’s a productivity app”

when students on TikTok emotionally respond more to:

panic, guilt, procrastination, academic validation, last-minute cramming, burnout, “we’re all cooked” humor

Your actual insight:

“students waste energy deciding WHAT to revise” is honestly stronger than:

“spaced repetition app.”

Because that’s a real emotional friction point.

Also 5 videos a day might actually be hurting you creatively because you’re optimizing for output instead of depth

Especially if the formats are repetitive.

And honestly app demos almost always underperform unless the audience already wants the app

The CONTENT itself has to stand alone first.

I’d lean harder into:

  • POVs
  • relatable school pain
  • “day before exam” panic
  • chaotic student humor
  • fake scenarios/texts
  • screenshots/checklists
  • “this is why you forgot everything”
  • emotional payoff of feeling organized

Basically content students would send friends even without downloading anything.

Also don’t underestimate comments. Student apps grow a LOT when the comments turn into:

  • study confessions
  • exam trauma
  • “this is literally me”
  • friend tagging

That social behavior matters way more than perfectly explaining features early on honestly.

Previous_Editor2419about 2 months ago1

the 1k ceiling on tiktok is almost always an audience mismatch issue, not a content quality issue. your video gets shown to a test batch and if the completion rate and saves arent there, it just dies. relatable study memes attract procrastinators who want to feel seen, not students who are actually trying to fix their revision habits, so your click through suffers even when views are decent.

what actually works for edtech apps is making the product the content. screen record a real study session inside recall, show the algorithm telling someone "you need to review this today or youll forget it by thursday", that specific and slightly eerie usefulness is genuinely shareable. students who are stressed about exams will save that and send it to their friends way more than a meme about forgetting stuff lol.

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