What happened to zone entrances being relative in the area to where they are on the world map?

I remember Jonathan saying in some showcase where they were presenting their new "dynamic" world map system that, although the world map, zones and exits/entrances would be random every run, that all the zones would be relative to where they are on the world map, making it still intuitive where you would want to go.

Whatever happened to that because clearly it doesn't work (or wasn't implemented) and this zone especially seems to get me everytime. Not sure if it's only this zone, but this sort of feature would surely help with the not getting lost stuff, if entrances and exits were actually in the direction you expected them to be.

I can't help but feel they're conflicting with their seasonal game approach by making the campaign too akin to a single player one-play-through type of game.

I’m hoping this feature is/was actually meant to be a thing. It would make navigating larger zones so much nicer (and the areas more coherent).

Comments

Rapturos5 months ago3

This is the most irritating thing about playing through the campaign for me. In POE it's intuitive based on the world map the general direction you need to go. Not so with PoE2.

I don't think the map designers and the minimap artist spoke with each other.

shenaniganizer17765 months ago2

This zone was modified in 0.2.0E (The Infested Barrens now has a bottleneck requiring you to go past the entrance to The Matlan Waterways near the start meaning that there are less things you need to try to find in this area.) this change messed up the lay outs so all 3 exits are in corners of the map outside of the barrens most of the time

RedBGinger69895 months ago1

that was never a thing

SherbetAlarming76775 months ago1

I ran the campaign so many times and never had this layout. Weird.

EnderCN5 months ago1

There are multiple directional layouts for each zone and they rotate them league to league. If you play SSF they are usually different than the normal league as well. It is a really odd choice as I can’t imagine anyone asked for this. They want to make the campaign feel like being tortured it seems.

FlossedUp5 months ago1

I wish map layouts for the campaign would only reset at the start of League. So if you make an alt, which most people do, then your map will already be filled out so you can blast through the campaign. Just my opinion to help alt making. I always make like 3 builds and take them pretty far each League and this would help

No-Ask-19465 months ago1

Uh? I mean it’s pretty close no?

Intelligent-Sugar9405 months ago1

gif

HeirOfTheSunnyD5 months ago1

So where was the exit to chimeral?