Help improving DPS/Survivability

PoB
PoB is not saving all my equipment, my third ring is a gold ring:

(15% increased Rarity of Items found

Adds 16 to 31 Physical Damage to Attacks

+198 to Evasion Rating

18% increased Rarity of Items found

+39% to Cold Resistance

+39% to Lightning Resistance

42% increased Mana Regeneration Rate)

This is strictly an MF character, tried to create a build based on what skill felt good to use, so i dont want to change my main skill (whirling assault), everything else iam willing to change (support gems and whatnot). I was going for a "Chayula Ritualist", trying to add chaos damage to attacks and effects. The build is able to clear any map and pinnacle bosses so far, what is giving me a headache are Abyss mobs at the end of the map (with the increased difficulty/reward tablet).

  1. I know i can get better boots/gloves/helmet. Working on it right now, kinda broke after i made some adjustments to equipment yesterday.
  2. Is the increased chaos damage on rings worse than added flat damage? Conversion is very confusing to me, sometimes the tooltip gets higher and my damage feels worse
  3. My tree feels it could be way better, at the moment its a frankestein of different builds i read and vibes alone hahaha For instance, i went for the +2 power charge node with the increased critical damage when consuming them (for charged staff), but it feels i traveled way too much for that, even when i can clearly see that my dps is better

Iam basically looking for ways to optimize it and clean some garbage that i may be doing. Appreciate any imput!

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PoE_Acronym_Bot•8 months ago•1

I noticed some Path of Exile keywords in this post:

  • PoB - Path of Building, an external tool used to simulate and plan character builds
  • DPS - Damage per Second

^(I am a bot.) ^| ^(All acronyms) ^| ^(Suggest)

GeorgeHarringtonRed•8 months ago•1

I think you make good points. You're tree could be optimized. Gloves could have +2 to melee skills attack speed and a bunch of flat damage. Rings could use flat damage usually thats better than increased. But I think the biggest damage increase you will get is by going crit. You have a ton of the best crit nodes near the ritualist and even more by monk. But first you need crit on your weapon, preferably t1 for scaling crit on tree to mean anything. This is a big change and will result in your tree changing but its probably the where you will get the best marginal returns in terms of damage. Also the tree could liley be more optimized by going around the perimeter and picking up a few more jewels + patient barrier. Also the diamond from xesht with a massive ring in the monk jewel slot let's you pick up like 6 amazing notables. Consider that. Good luck exile!

Edit: here's my twister ritualist which has a tree similar to what I think might be close to optimal for you. Ignore the weapon swap unless you want to set up a boneshatter attack speed swap for movement.  https://poe.ninja/poe2/profile/FenrirTheForsaken-7648/character/Goontriss

MaskerLVQ•7 months ago•1

https://poe.ninja/poe2/profile/NERO-2111/character/FERALIMPUSLE Check mine for reference This might cost alot of investment. But mine having alot aoe nearly a screen whirling, decent dps, S tier tankiness. With pounch to get wolf pack ( with living lightning), when you apply predator mark, you can dealt almost double damage on single target, this is the most insane buff dps so far. Note that with wolf pack from pounch active + temporal chain socketed aura, we might never get hit from normal + magic mobs. You need to add ascendency point to steal rare modified, with enough duration increased, you can have modifiers for 3-4mins for a single use (comparing to only 1min from hh, I prefer this skill).

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