Help optimizing 2 Builds please

Hey guys so I’ve got two builds here I’d like to use to see if someone can teach me what im doing wrong.

level

LvL 89 Pathfinder
https://poe.ninja/poe2/profile/duBxStep-9558/character/SEXYEVAN_

Now I do have Hyrri’s Ire @ 1826 Evasion and it does bring my evasion rating to 76 but my resistances go down to 54/59/35/13, plus with Hyrri’s Ire equipped my HP is 1429 with ES being 780.

My damage in my skills tab for poisonburst does go from 7.3k to 8.9k but I feel that I am still getting one shot sometimes which pisses me off.

When I use Grand Regalia I have Armor @ 24%, Evasion @ 46%, and HP/ES at 1488/1242. This usually allows me to take one massive hit from a boss with little to no HP left but I’m not getting one shot unless it’s against like Xesht or something.

Now the other thing is I’ve been reading about people talking about builds Doing multi millions of damage and just wanting to get their builds into hundreds of K damage. It looks like my build is no where close to any of that so I’m trying to figure out what I’m doing wrong here.

I can do all T15 maps fine but when it comes to T2 bosses I get shit on immediately.

That brings me to my even squishier but beloved demon bear.

Lvl 91 Shaman Rampage Bear

https://poe.ninja/poe2/profile/duBxStep-9558/character/MuzikAddikt

So I want to make this work. I have tried combining a rampage build with a molten crash build. The thing is I LOVE this demon bear skin. It’s probably the coolest looking thing in the game in my opinion.

I like the gameplay mechanics. I use Molten Crash to trigger Bhatair’s Vengeance, and with 122 Rage I immediately go into Rampage and basically speed run maps. By the time my rage runs out Bhatair’s Vengeance has 1-2 seconds left before needing to be refreshed. The Ashbark talisman lets me refresh a full 122 rage in like 2 seconds flat.

So I’ve been trying to build Ice Damage and Freeze into my build to easily trigger BV in one molten crash, and then scale my ice and fire damage to make this work.

Now same with my Pathfinder, I can do all T15 maps fine but when it comes to T2 bosses I get shit on immediately.

edit: I dont know if it shows this on poe ninja but after BV is triggered on my skills tab In game my molten crash is going 50k and my rampage is doing 36k damage.

edit2: I was working toward Self Immalation with Molten Carapace but after trying to just now the self ignite kills me in 2 seconds.

Can you help me increase my damage and survivability while also explaining why you made these changes so I understand where I went wrong?

Comments

GreenvsBlue4 months agoOP1

Does anyone want to try to have a crack at this?  Almost 24 hours and no replies yet.  Help a weekend warrior dad out here.

More like this

I decided to try stacking energy shield - at minimum level.

I decided to try stacking energy shield - at minimum level.

I got bored at this stage in the league and decided to spend many of my hard earned divines on a small project. Wouldn't it be funny to stack Energy shield for a min-level char? [https://poe.ninja/poe2/pob/1a027](https://poe.ninja/poe2/pob/1a027) Tabula rasa has relevant jewel mods noted on it in POB so the math actually works out since it doesn't seem to work properly in POB. second screenshot is with a lvl 29 discipline aura with 36% increased aura magnitude - I didn't wanna spend another several thousand divines on a support character, I just wanted to see how well it would work theoretically >3000 ES without aurabot is possible, however, its basically impossible in practice. As of now, there are \*18\* 2 socket uncorrupted crown of thorns left on trade - on average it takes \~11 to hit a 30% and then another 1 in 3 to get a 3 socket one. Hitting a double corrupt on said 3 socket would be better then my current one, but that's not plausible sadly. Same for the boots. Hitting a better double corrupt on the gloves and focus would likely be plausible, but I couldn't buy more bases from Finn. Grip of Kulemak 59% ES \*should\* be possible, but it already took me over 40 attempts to hit 57% so I think I'll just leave it as is. Belt I didn't find any other way besides the 25% corrupt to get ES without a level requirement - if anyone has any idea tell me. Amulet could sanctify for 19/19 but again, would require silly amounts of currency (each try is \~30 div as is with annoint + sanctify + quality). I \*think\* patient barrier should be best annoint, but correct me if I'm wrong. Total investment into this character so far is about 3000 divines, probably a bit more. further thoughts \- maximum technically possible is 3112 ES at level 2 unless I'm missing something important. POB [https://poe.ninja/poe2/pob/1a02a](https://poe.ninja/poe2/pob/1a02a) \- doubting this but: is it possible to get an ascendency at this low level by skipping straight to geonor with a helper? In which case it might be possible that xp penalties kicking it would allow me to ascend at lvl 2? This would allow +20% +20% (ascendency) +60% (jewel) ES, which would get me to 3218 ES (actual build) / 3732 ES (max technically possible) Did I miss anything?

4 months ago
552
Rakiata who?

Rakiata who?

I made an elemental crossbow varashta sorc this season as my starting build (goal was to exploit yoke of suffering's full potential, you can find poe ninja below, don't be fooled by the dmg tooltip, it kill ubers before they can move) and so since I was in the intel side of the tree I used my weapon swap to maximize exposure (with whispering ice) and curse magnitude. Here with some non-optimized gear I'm reaching a total of -338% res (that's -169% on bosses), meaning it's better than rakiata's. I use cursed ground support to apply the curse and icestorm (which comes with the staff) with prolonged duration and potent exposure to make the exposure last longer. This tech doesn't require much investment apart from your weapon swap and a few sockets at most so it can be plugged into many elemental builds. As it is now, it requires you to cast the spells with your weapon swap, so I use it mostly for bosses, but i might cast icestorm on bulky rares in juiced maps once in a while. If you have a skill dedicated for mapping, it'll propably better to use rakiata on it, and remove it or use another skill for bosses. Here's the poeninja: [https://poe.ninja/poe2/profile/McZaatar-0907/character/Dendjala](https://poe.ninja/poe2/profile/McZaatar-0907/character/Dendjala) I might make a build showcase if people are interested, it's a fun league starter build. With yoke and the electrocution node on the tree, enemies have 120% damage taken, more if they're cursed, on top of the giant res drop, plus you benefit from a lot of the "damage against enemies with ailments nodes" so that's why the tooltip is low (explosive grenades indicate 60k in game but they hit bosses for like 2M) at first I was playing with permafrost bolt with frost nexus + navira's fracture + fragmentation rounds, it was a fun combo and really strong for leveling but I couldn't scale navira's fracture damage in late game (I had command + minion nodes on my second weapon instead of the curse/exposure at the time) Hope this inspires some of you!

4 months ago
3012
“That’s no moon”

“That’s no moon”

The Oracle Death Star is fully operational- only took 30 days of playtime. GGGs https://poe.ninja/poe2/profile/L0L-breh-1628/character/ShapesofWrath

5 months ago
2213